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Reference · Rules

Pickleball faults: the complete list

Every situation the 2026 USA Pickleball Official Rulebook calls a fault, grouped by when it happens, with the rule number and the player or side it is charged to.

In the 2026 USA Pickleball Official Rulebook, a fault is "a rules violation that results in a dead ball and the loss of a rally" (Section 2). A fault makes the ball dead (9.B), and a fault only occurs while the ball is live, with one exception: non-volley zone violations involving momentum (9.B.1). This page lists every fault the rulebook spells out in its general rules of play (Sections 5–13) plus the faults a referee can assign in tournament play, each with its rule number. Quotes and numbers follow the 2026 edition; the official text always wins.

What a fault costs

Only the serving side can score: "A point is scored by serving the ball and winning the rally" (4.A). So the same fault has a different price depending on who commits it.

Who faultsResultRule
Receiving sideThe serving side wins the rally and scores a point4.A
Serving side, first server (doubles)The serve passes to the second server5.B.5
Serving side, second server (doubles)Side out: the serve goes to the opponents5.B.6
Server (singles)Side out5.A.3

In tables below, "server" or "receiver" means the fault is charged to that player; "player" means whoever committed it. Under side-out scoring the cost then follows the table above.

Where common pickleball faults happen on the court Top view of a pickleball court with the net in the middle and a non-volley zone on each side. The server stands behind the left baseline in the shaded serving area, between the dashed extensions of the sideline and centerline. A dotted serve path crosses the net diagonally. Eight numbered yellow diamonds mark fault spots: a foot on the baseline, a foot outside the sideline extension, a serve landing in the non-volley zone, a serve landing in the wrong service court, a volley from inside the non-volley zone, a ball hit into the net, a player touching or reaching over the net, and a ball landing beyond the far baseline. S NET NVZNVZ SERVING END RECEIVING END 1234 5678
  1. Foot on the court. A server's foot touching the baseline or court when the serve is hit (7.A.2.a).
  2. Foot outside the serving area. A foot beyond the imaginary extension of the sideline or centerline at contact (7.A.3.a).
  3. Serve into the kitchen. A serve that lands in the non-volley zone (7.E.2); one on the NVZ line is "out" (8.C).
  4. Serve to the wrong court. Lands outside the correct, diagonal service court (7.E.1).
  5. Volley from the kitchen. Volleying while touching the non-volley zone (11.A.1).
  6. Into the net. A ball that fails to cross the net (10.C.2).
  7. Net contact or reaching over. Touching the net or net system while the ball is live (13.G.1), or crossing the net plane before hitting the ball (13.I.1.a).
  8. Out. A ball that first lands outside the opponents' end of the court (10.C.1).
Diagram drawn for this site from USA Pickleball's 2026 Official Rulebook (Rules 7.A, 7.E, 8.C, 10.C, 11.A, 13.G, 13.I). S is the server; the shaded areas are the server's serving area and the correct service court; diamonds mark fault spots. Positions are schematic. Not to scale.

Before and at the serve

FaultRuleCharged to
Serving while the score is still being called6.C.1Server
Not serving within 10 seconds after the score is called6.D.1Server
Stopping the rally to challenge a score call that was correct6.F.2Player who stopped it
Stopping the rally for a score correction after the return of serve is hit6.F.3Player who stopped it
Stopping the rally to claim a wrong server, receiver or position, when the claim is wrong5.C.1.bPlayer who stopped it
Returning the serve when you are not the correct receiver5.C.1.cThat player
Calling a time-out after the serve has been hit21.A.2.aThat player

The serve

Feet and motion are judged when the paddle hits the ball. A volley serve must meet three requirements: the arm moving in an upward arc (7.C.1), the highest point of the paddle head not above the wrist joint (7.C.2), and contact no higher than the waist (7.C.3). A drop serve must be released from a natural height (7.D.1) without being propelled (7.D.2). Details and a diagram are on the serve rules page.

FaultRuleCharged to
Both feet off the playing surface when the serve is hit7.A.1.aServer
A foot touching the court (including the baseline) when the serve is hit7.A.2.aServer
A foot outside the correct serving area (beyond the sideline or centerline extension)7.A.3.aServer
Volley serve breaks 7.C.1, 7.C.2 or 7.C.37.C.5Server
Drop serve breaks 7.D.1 or 7.D.27.D.6Server
Serve lands outside the correct service court7.E.1Server
Serve lands in the non-volley zone (a serve on the NVZ line is "out," 8.C)7.E.2Server
Serve hits a permanent object before landing7.E.3Server
Serve hits the server, the server's partner, or anything either wears or carries7.E.4Server
Serve hits the net support system at either end of the net13.B.1Server
Serve hits the receiver, the receiver's partner, or anything either wears or carries, before landing7.E.5Receiver

The return and the rally

FaultRuleCharged to
Receiver volleys the serve instead of letting it bounce10.A.1Receiver
Server or partner volleys the return of serve before it bounces10.A.2Serving side
Failing to return a ball before it bounces twice10.B.1Player
Hitting a ball that first lands outside the opponents' end of the court10.C.1Player
Hitting a ball that fails to cross the net and lands on your own side10.C.2Player
Ball touches a player, or anything worn or carried, after the serve (paddle and paddle hand below the wrist excepted)10.C.3That player
Hitting a ball that touches a permanent object before it bounces on the court10.C.4Player
Not returning a ball that bounced in your court before it touches a permanent object10.C.5Player
Hitting the ball more than once in a stroke that is not continuous and in one direction10.D.1Player
Both partners strike the ball while returning it10.D.2That team

The non-volley zone (kitchen)

Section 11 restricts volleys only. Standing in the zone, or entering it to play a bounced ball, is not a fault. The kitchen rules deep dive covers the edge cases.

FaultRuleCharged to
Volleying while you, or anything in contact with you (including your partner), touch the non-volley zone11.A.1Volleying player
Momentum from a volley carries you into the zone, even after the ball is dead11.A.2Volleying player
Volleying after touching the zone, before both feet are back on the surface completely outside it11.A.3Player

The paddle and the net

FaultRuleCharged to
Using or carrying more than one paddle while the ball is in play12.A.1Player
Hitting the ball without possession of the paddle (for example, a thrown paddle)12.B.1Player
Catching or carrying the ball on the paddle during a rally12.C.1Player
Hitting the ball between the net and the net post13.D.1Player
Hitting the ball under the net13.E.1Player
Hitting the ball before it has entirely crossed the plane of the net to your end13.F.1Player
You, or anything you wear or carry, touch the net or net support system while the ball is live13.G.1Player
You, or anything you wear or carry, touch an opponent or the opponents' end of the court while the ball is live13.H.1Player
Crossing the plane of the net before hitting the ball13.I.1.aPlayer
Crossing the plane of the net without hitting the ball13.I.1.bPlayer
A ball bounces back over the net unhit, and you cross the net plane before it has entirely crossed13.I.2.aPlayer

Crossing the net plane is allowed immediately after hitting the ball, as part of that stroke and its continuation (13.I.1).

Calls, stoppages and officiating

FaultRuleCharged to
Stopping a rally before the ball is dead, unless to call a hinder, correctly identify a position or server error, or ask for a score correction before the return9.A.1Player
The referee overrules a player's "out" call19.F.1That player or team
The referee does not validate a hinder called by a player20.H.1That player
In the referee's judgment, distracting an opponent who is about to hit the ball20.I.1That player

Who may call a fault

  • Players are expected to call faults on themselves or their partner as soon as the fault is committed or detected (9.B.2).
  • Players may call non-volley zone faults and service foot faults only on an opponent (9.B.3), and must do so before the next serve is hit (9.B.3.a).
  • If the teams disagree about such a call, the rally is replayed (9.B.3.b); if partners disagree, the call goes to the benefit of their opponents (9.B.3.c).
  • Other suspected faults can be mentioned after the rally, but the player has no authority to enforce them (9.B.4).

"Out" calls are line calls rather than fault calls and have their own rules (Sections 8 and 19); see pickleball line calls.

Often mistaken for faults

SituationRulingRule
Serve touches the net and lands in the correct service courtIn play; no let13.A, 7.E
Serve lands on the baseline, sideline or centerline of the correct service courtIn3.A.4.f, 8.B
A hinder is calledReplay9.C.2
A player correctly stops the rally for a server or position error found at the score callReplay5.C.1.a
A wrong server, receiver or position is noticed only after the rallyResult stands5.C.2
Ball hits the paddle hand below the wrist while it holds the paddlePlay on10.C.3
Following through over the net after hitting the ballAllowed13.I.1
Standing in the kitchen without volleyingAllowedSection 11

A technical foul is a separate matter: Section 2 defines it as a one-point penalty for extreme unsportsmanlike actions or behaviors, handled under Section 22 rather than as a fault. For the core rules in plain language, see the rules summary; for terms such as carry, hinder and momentum, the pickleball terms glossary.

Sources

  1. USA Pickleball — 2026 Official Rulebook (Section 2 definitions; Rules 3.A.4.f, 4.A, 5.A.3, 5.B.5–5.B.6, 5.C, 6.C–6.F, 7.A–7.E, 8.B–8.C, 9.A–9.C, 10.A–10.D, 11.A, 12.A–12.C, 13.A–13.I, 19.F.1, 20.H, 20.I.1, 21.A.2.a)
  2. USA Pickleball — Official rules (rulebook downloads and revisions)

Sources checked October 2026. Rules, fees and schedules change — confirm with the venue or governing body.